Chaos Phantom Deck Breakdown
Cards Usage Statistic
Main Deck
x1 in 100%
x1 in 100%

LIGHT
8Black Luster Soldier - Envoy of the Beginning
ATK:
3000
DEF:
2500
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, you can activate 1 of these effects. ● Target 1 monster on the field; banish it. This card cannot attack the turn this effect is activated. ● If this attacking card destroys an opponent's monster by battle: It can make a second attack in a row.
x1 in 100%
x1 in 100%

DARK
4Breaker the Magical Warrior
ATK:
1600
DEF:
1000
If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target.
x2 in 100%
x2 in 100%

DARK
6Chaos Sorcerer
ATK:
2300
DEF:
2000
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can target 1 face-up monster on the field; banish that target. This card cannot attack the turn you activate this effect.
x1 in 100%
x1 in 100%

LIGHT
4D.D. Warrior Lady
ATK:
1500
DEF:
1600
After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card.
x2 in 100%
x2 in 100%

EARTH
3Des Wombat
ATK:
1600
DEF:
300
Any damage to you from a card effect becomes 0.
x3 in 100%
x3 in 100%

DARK
7Fusilier Dragon, the Dual-Mode Beast
ATK:
2800
DEF:
2000
You can Normal Summon/Set this card without Tributing, but its original ATK and DEF become halved.
x1 in 100%
x1 in 100%

DARK
3Sangan
ATK:
1000
DEF:
600
If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.
x1 in 100%
x1 in 100%

WATER
1Sinister Serpent
ATK:
300
DEF:
250
During your Standby Phase, if this card is in your GY: You can add it to your hand, also banish 1 "Sinister Serpent" from your GY during your opponent's next End Phase. You can only use this effect of "Sinister Serpent" once per turn.
x3 in 100%
x3 in 100%

LIGHT
5Thunder Dragon
ATK:
1600
DEF:
1500
You can discard this card; add up to 2 "Thunder Dragon" from your Deck to your hand.
x1 in 100%
x1 in 100%

WATER
4Tribe-Infecting Virus
ATK:
1600
DEF:
1000
Discard 1 card from your hand and declare 1 Type of monster. Destroy all face-up monsters of the declared Type on the field.
x1 in 100%
x1 in 100%

DARK
1Dark Mimic LV1
ATK:
100
DEF:
1000
FLIP: Draw 1 card. Once per turn, during your Standby Phase: You can send this card to the GY; Special Summon 1 "Dark Mimic LV3" from your hand or Deck.
x2 in 100%
x2 in 100%

DARK
4Dekoichi the Battlechanted Locomotive
ATK:
1400
DEF:
1000
FLIP: Draw 1 card, then draw 1 additional card for each face-up "Bokoichi the Freightening Car" you control.
x3 in 100%
x3 in 100%

DARK
4Gravekeeper's Spy
ATK:
1200
DEF:
2000
FLIP: Special Summon 1 "Gravekeeper's" monster with 1500 or less ATK from your Deck.
x2 in 100%
x2 in 100%

LIGHT
1Magician of Faith
ATK:
300
DEF:
400
FLIP: Target 1 Spell in your GY; add that target to your hand.
x2 in 100%
x2 in 100%

DARK
3Night Assailant
ATK:
200
DEF:
500
FLIP: Target 1 monster your opponent controls; destroy that target. When this card is sent from the hand to the Graveyard: Target 1 Flip Effect Monster in your Graveyard, except this card; return that target to the hand.
x1 in 100%
x1 in 100%

DARK
4Tsukuyomi
ATK:
1100
DEF:
1400
Cannot be Special Summoned. If this card is Normal Summoned or flipped face-up: Target 1 face-up monster on the field; change that target to face-down Defense Position. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.
x1 in 100%
x1 in 100%

Spell
NormalDelinquent Duo
Pay 1000 LP; your opponent discards 1 random card, and if they have any other cards in their hand, discard 1 more card of their choice.
x3 in 100%
x3 in 100%

Spell
NormalMetamorphosis
Tribute 1 monster. Special Summon 1 Fusion Monster from your Extra Deck with the same Level as the Tributed monster.
x1 in 100%
x1 in 100%

Spell
QuickMystical Space Typhoon
Target 1 Spell/Trap on the field; destroy that target.
x2 in 100%
x2 in 100%

Spell
QuickMystik Wok
Tribute 1 monster. Select either its ATK or DEF and gain that many Life Points.
x2 in 100%
x2 in 100%

Spell
NormalNobleman of Crossout
Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name.
x3 in 100%
x3 in 100%

Spell
QuickScapegoat
Special Summon 4 "Sheep Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).
x1 in 100%
x1 in 100%

Trap
NormalDeck Devastation Virus
Tribute 1 DARK monster with 2000 or more ATK; look at your opponent's hand, all monsters they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all those monsters with 1500 or less ATK.
x1 in 100%
x1 in 100%

Trap
NormalMirror Force
When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.
x3 in 100%
x3 in 100%

Trap
NormalRaigeki Break
Discard 1 card, then target 1 card on the field; destroy it.
x1 in 100%
x1 in 100%

Trap
NormalRing of Destruction
During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.
x1 in 100%
x1 in 100%

Trap
NormalTorrential Tribute
When a monster(s) is Summoned: Destroy all monsters on the field.
x3 in 100%
x3 in 100%

Trap
NormalTrap Dustshoot
Activate only if your opponent has 4 or more cards in their hand. Look at your opponent's hand, select 1 Monster Card in it, and return that card to its owner's Deck.
Extra Deck
x2 in 100%
x2 in 100%

DARK
5Dark Balter the Terrible
ATK:
2000
DEF:
1200
"Possessed Dark Soul" + "Frontier Wiseman" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When a Normal Spell Card is activated, negate the effect by paying 1000 Life Points. The effect of an Effect Monster that this monster destroys as a result of battle is negated.
x1 in 100%
x1 in 100%

DARK
6Dark Blade the Dragon Knight
ATK:
2200
DEF:
1500
"Dark Blade" + "Pitch-Dark Dragon" Each time this card inflicts Battle Damage to your opponent, you can select up to 3 Monster Cards from your opponent's Graveyard and remove them from play.
x1 in 100%
x1 in 100%

WIND
3Dragoness the Wicked Knight
ATK:
1200
DEF:
900
"Armaill" + "One-Eyed Shield Dragon"
x2 in 100%
x2 in 100%

WIND
5Fiend Skull Dragon
ATK:
2000
DEF:
1200
"Cave Dragon" + "Lesser Fiend" (This card is always treated as an "Archfiend" card.) A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Negate the effects of Flip Effect Monsters. Negate any Trap effects that target this card on the field, and if you do, destroy that Trap Card.
x1 in 100%
x1 in 100%

DARK
8Gatling Dragon
ATK:
2600
DEF:
1200
"Barrel Dragon" + "Blowback Dragon" Once per turn: You can toss a coin 3 times and destroy as many monsters on the field as possible, but not more than the number of heads.
x1 in 100%
x1 in 100%

DARK
5Reaper on the Nightmare
ATK:
800
DEF:
600
"Spirit Reaper" + "Nightmare Horse" This card is not destroyed as a result of battle. Destroy this card when it is targeted by the effect of a Spell, Trap, or Effect Monster. This card can attack your opponent's Life Points directly even if there is a monster on your opponent's side of the field. If this card successfully attacks your opponent's Life Points directly, your opponent discards 1 card randomly from his/her hand.
x1 in 100%
x1 in 100%

EARTH
6Ryu Senshi
ATK:
2000
DEF:
1200
"Warrior Dai Grepher" + "Spirit Ryu" A Fusion Summon of this card can only be done with the above Fusion Materials. When a Normal Trap Card is activated (Quick Effect): You can pay 1000 LP; negate that effect. This card must be face-up on the field to activate and to resolve this effect. Negate the effects of any Spell Card that targets this card and destroy it.
x1 in 100%
x1 in 100%

EARTH
7The Last Warrior from Another Planet
ATK:
2350
DEF:
2300
"Zombyra the Dark" + "Maryokutai" If this card is Special Summoned: Destroy all other monsters you control. Neither player can Summon monsters.
x3 in 100%
x3 in 100%

DARK
1Thousand-Eyes Restrict
ATK:
0
DEF:
0
"Relinquished" + "Thousand-Eyes Idol" Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.
Main: 59 Extra: 15



LIGHT
8Black Luster Soldier - Envoy of the Beginning
ATK:
3000
DEF:
2500
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, you can activate 1 of these effects. ● Target 1 monster on the field; banish it. This card cannot attack the turn this effect is activated. ● If this attacking card destroys an opponent's monster by battle: It can make a second attack in a row.



DARK
6Chaos Sorcerer
ATK:
2300
DEF:
2000
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can target 1 face-up monster on the field; banish that target. This card cannot attack the turn you activate this effect.



DARK
4Tsukuyomi
ATK:
1100
DEF:
1400
Cannot be Special Summoned. If this card is Normal Summoned or flipped face-up: Target 1 face-up monster on the field; change that target to face-down Defense Position. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.



Trap
NormalRing of Destruction
During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.



DARK
5Dark Balter the Terrible
ATK:
2000
DEF:
1200
"Possessed Dark Soul" + "Frontier Wiseman" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When a Normal Spell Card is activated, negate the effect by paying 1000 Life Points. The effect of an Effect Monster that this monster destroys as a result of battle is negated.



WIND
5Fiend Skull Dragon
ATK:
2000
DEF:
1200
"Cave Dragon" + "Lesser Fiend" (This card is always treated as an "Archfiend" card.) A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Negate the effects of Flip Effect Monsters. Negate any Trap effects that target this card on the field, and if you do, destroy that Trap Card.



DARK
5Reaper on the Nightmare
ATK:
800
DEF:
600
"Spirit Reaper" + "Nightmare Horse" This card is not destroyed as a result of battle. Destroy this card when it is targeted by the effect of a Spell, Trap, or Effect Monster. This card can attack your opponent's Life Points directly even if there is a monster on your opponent's side of the field. If this card successfully attacks your opponent's Life Points directly, your opponent discards 1 card randomly from his/her hand.



EARTH
6Ryu Senshi
ATK:
2000
DEF:
1200
"Warrior Dai Grepher" + "Spirit Ryu" A Fusion Summon of this card can only be done with the above Fusion Materials. When a Normal Trap Card is activated (Quick Effect): You can pay 1000 LP; negate that effect. This card must be face-up on the field to activate and to resolve this effect. Negate the effects of any Spell Card that targets this card and destroy it.



DARK
1Thousand-Eyes Restrict
ATK:
0
DEF:
0
"Relinquished" + "Thousand-Eyes Idol" Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.












